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Adventure Games

From text parsers to point-and-click — the birth of interactive storytelling

Adventure
Terminal output of the original Colossal Cave Adventure showing cave room text descriptions
Colossal Cave Adventure (1976) — the original text adventure. Players typed commands to navigate a virtual cave system.
License: Public Domain
First gameColossal Cave Adventure (1975–76)
First graphical adventureMystery House (Sierra, 1980)
Commercial peakInfocom & LucasArts, 1980–93
Key creatorsCrowther, Infocom, Sierra, LucasArts

Adventure games are narrative-driven experiences where players solve puzzles and explore stories. Beginning with Colossal Cave Adventure in 1976, the genre proved video games could tell stories — producing the first interactive fiction, the first graphical adventure games, and enduring masterpieces of comedic writing.

Overview

Adventure games are games where narrative and puzzle-solving take precedence over reflexes. Players explore environments, collect and combine objects, converse with characters, and solve logic puzzles to advance a story. The genre pioneered interactive storytelling and literary ambition in games, establishing that a video game could carry the emotional weight of a novel and the structural creativity of theatre.

History

Colossal Cave Adventure was created in 1975–76 by Will Crowther, a programmer and passionate caver at BBN Technologies, as a gift for his daughters after a difficult divorce. Players typed two-word commands — "GO NORTH", "TAKE LAMP", "KILL DRAGON" — and received text descriptions of cave rooms modelled on Mammoth Cave in Kentucky. Don Woods expanded the game in 1977, adding fantasy elements and puzzles. It spread across university ARPANET accounts and became the common ancestor of every adventure game ever made.

MIT students Marc Blank, Dave Lebling, Bruce Daniels, and Tim Anderson created Zork in 1977, introducing a sophisticated natural language parser and atmospheric writing. Commercialised by Infocom in 1980, it became a bestseller. Infocom went on to produce some of the finest literary games ever made: The Hitchhiker's Guide to the Galaxy (co-written with Douglas Adams), Planetfall, and A Mind Forever Voyaging.

Sierra On-Line's Mystery House (1980), designed by Ken and Roberta Williams on an Apple II, was the first graphical adventure game sold commercially. Roberta drew the pictures; Ken wrote the code. Sierra followed with King's Quest (1984), featuring animated characters in a fairy-tale world, establishing the template for graphic adventure games for a decade.

Lucasfilm Games' Maniac Mansion (1987) introduced the SCUMM engine. Ron Gilbert then set out a radical philosophy in 1989 — no deaths, no dead ends, no unwinnable states — so that a player could never permanently fail, only make progress slower. This humane approach shaped The Secret of Monkey Island (1990) and the golden age of LucasArts point-and-click comedy adventures.

Mechanics

Text adventures used natural language parsing: the player typed commands and the game responded in prose. The quality of the parser determined how freely players could interact — Infocom's parser accepted complex sentences; lesser parsers frustrated players with "I don't understand THAT." Graphical adventures replaced typing with verb-object menus or point-and-click interfaces, widening accessibility enormously.

Puzzle design in adventure games trades on inventory management (collecting and combining objects), observation (noticing environmental details), and lateral thinking (applying real-world logic to fictional situations). The genre's most criticised failure mode is "moon logic" — solutions so obtuse they seem to require psychic knowledge of the designer's mind.

Cultural Impact

Infocom demonstrated that video games could achieve genuine literary quality. The Hitchhiker's Guide game attracted mainstream cultural attention — here was a respected novelist treating a video game as a legitimate artistic medium. Sierra's franchises sold to families who had never called themselves gamers. LucasArts' comedy adventures — Monkey Island, Day of the Tentacle, Grim Fandango — are still cited among the greatest games ever made. The tradition lives on in visual novels, walking simulators, and narrative games like What Remains of Edith Finch and Disco Elysium.

61 Games in Archive

Colossal Cave Adventure
▶ Play

Colossal Cave Adventure

1976 · Text Adventure

PDP-10

Zork
▶ Play

Zork

1977 · Text Adventure

PDP-10 / Multiple

Adventure
▶ Play

Adventure

1979 · Action-Adventure

Atari 2600

King's Quest
▶ Play

King's Quest

1984 · Adventure

PC/DOS

Metroid
▶ Play

Metroid

1986 · Action-Adventure

NES / Famicom Disk System

The Legend of Zelda
▶ Play

The Legend of Zelda

1986 · Action-Adventure

NES

Maniac Mansion
▶ Play

Maniac Mansion

1987 · Point-and-Click Adventure

Commodore 64 / Multiple

Space Quest
▶ Play

Space Quest

1986 · Adventure

PC/DOS

Police Quest

Police Quest

1987 · Adventure

PC/DOS

Leisure Suit Larry

Leisure Suit Larry

1987 · Adventure

PC/DOS

Out of This World

Out of This World

1991 · Action / Adventure

Amiga / DOS

Knight Lore
▶ Play

Knight Lore

1984 · Action-Adventure

ZX Spectrum

Sabre Wulf
▶ Play

Sabre Wulf

1984 · Action-Adventure

ZX Spectrum

The Legend of Zelda: A Link to the Past

The Legend of Zelda: A Link to the Past

1991 · Action-Adventure

SNES

Super Metroid

Super Metroid

1994 · Action-Adventure

SNES

The Legend of Zelda: Link's Awakening

The Legend of Zelda: Link's Awakening

1993 · Action-Adventure

Game Boy

Resident Evil

Resident Evil

1996 · Action-Adventure

PlayStation

Tomb Raider

Tomb Raider

1996 · Action-Adventure

PlayStation

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time

1998 · Action-Adventure

Nintendo 64

Ecco the Dolphin

Ecco the Dolphin

1992 · Action-Adventure

Genesis

Shenmue

Shenmue

1999 · Action-Adventure

Dreamcast

Metroid II: Return of Samus

Metroid II: Return of Samus

1991 · Action-Adventure

Game Boy

MediEvil

MediEvil

1998 · Action-Adventure

PlayStation

The Secret of Monkey Island

The Secret of Monkey Island

1990 · Adventure

Amiga

The Last Ninja

The Last Ninja

1987 · Action-Adventure

Commodore 64

Skool Daze

Skool Daze

1984 · Action-Adventure

ZX Spectrum

The Maze of Galious

The Maze of Galious

1987 · Action-Adventure

MSX

Mystery House

Mystery House

1980 · Adventure

Apple II

Golvellius: Valley of Doom

Golvellius: Valley of Doom

1988 · Action-Adventure

Sega Master System

Famicom Detective Club: The Missing Heir

Famicom Detective Club: The Missing Heir

1988 · Adventure

Famicom Disk System

Exile

Exile

1988 · Action-Adventure

BBC Micro / Multiple

Day of the Tentacle

Day of the Tentacle

1993 · Point-and-Click Adventure

PC/DOS

Grim Fandango

Grim Fandango

1998 · Point-and-Click Adventure

PC

Full Throttle

Full Throttle

1995 · Point-and-Click Adventure

PC/DOS

Sam & Max Hit the Road

Sam & Max Hit the Road

1993 · Point-and-Click Adventure

PC/DOS

Little Big Adventure

Little Big Adventure

1994 · Action-Adventure

PC/DOS

Beyond Oasis

Beyond Oasis

1994 · Action-Adventure

Genesis

Mega Man Legends

Mega Man Legends

1997 · Action-Adventure

PlayStation

Alundra

Alundra

1997 · Action-Adventure

PlayStation

Mercenary

Mercenary

1985 · Action-Adventure

Atari 8-bit / Multiple

The Legend of the Mystical Ninja

The Legend of the Mystical Ninja

1991 · Action-Adventure

SNES

Atic Atac

Atic Atac

1983 · Action-Adventure

ZX Spectrum

The Legend of Valkyrie

The Legend of Valkyrie

1989 · Action-Adventure

Arcade

The Hobbit

The Hobbit

1982 · Text Adventure

ZX Spectrum

Spellbound

Spellbound

1985 · Adventure

ZX Spectrum / Multiple

Raiders of the Lost Ark

Raiders of the Lost Ark

1982 · Adventure

Atari 2600

E.T. the Extra-Terrestrial

E.T. the Extra-Terrestrial

1982 · Adventure

Atari 2600

The Colonel's Bequest

The Colonel's Bequest

1989 · Adventure

PC/DOS

Phantasmagoria

Phantasmagoria

1995 · Point-and-Click Adventure

PC

The Portopia Serial Murder Case

The Portopia Serial Murder Case

1983 · Adventure

PC-6001 / Multiple

Snatcher

Snatcher

1988 · Adventure

PC-8801 / MSX2

Monkey Island 2: LeChuck's Revenge

Monkey Island 2: LeChuck's Revenge

1991 · Point-and-Click Adventure

PC

Policenauts

Policenauts

1994 · Point-and-Click Adventure

PC-9801 / Multiple

The Last Express

The Last Express

1997 · Adventure

PC

Zak McKracken and the Alien Mindbenders

Zak McKracken and the Alien Mindbenders

1988 · Point-and-Click Adventure

Commodore 64 / Multiple

Loom

Loom

1990 · Point-and-Click Adventure

PC

Indiana Jones and the Fate of Atlantis

Indiana Jones and the Fate of Atlantis

1992 · Point-and-Click Adventure

PC

Legacy of Kain: Soul Reaver

Legacy of Kain: Soul Reaver

1999 · Action-Adventure

PlayStation

Shadowgate

Shadowgate

1987 · Point-and-Click Adventure

Macintosh

StarTropics

StarTropics

1990 · Action-Adventure

NES

Goof Troop

Goof Troop

1993 · Action-Adventure

SNES