1986 · Action-Adventure · NES / Famicom Disk System
Metroid (1986) is Nintendo's non-linear sci-fi adventure: explore the caverns of planet Zebes, gaining abilities that open new paths.
Bounty hunter Samus Aran lands on Zebes to destroy the Metroids and the Mother Brain of the Space Pirates. The planet is one interconnected labyrinth, and items such as the Morph Ball, missiles, bombs and the Ice Beam open routes that were closed before — the exploration structure later called 'Metroidvania'. Finishing quickly reveals that Samus is a woman, one of gaming's first famous twists. Produced by Gunpei Yokoi's R&D1, it launched a major Nintendo series.
Metroid was developed by Nintendo Research & Development 1 under producer Gunpei Yokoi in 1986. The game's non-linear structure — a world where players needed abilities from later areas to access earlier ones — created the "Metroidvania" genre. The shocking reveal that the protagonist Samus Aran was a woman, shown only when players completed the game quickly enough, was one of gaming's first major plot twists.