2000 · Action-Adventure · PlayStation
Mega Man Legends 2 (2000) is Capcom's 3D action-adventure sequel in which Digger Mega Man Volnutt hunts for four keys hidden across the planet that lead to the legendary Mother Lode.
Mega Man Volnutt searches for four keys hidden around the planet to help find the Mother Lode, a legendary treasure thought to be an infinite source of energy. Play closely follows the first game, exploring ruins and fighting the robotic Reaverbots, but the ruins are now spread across several islands rather than mostly on Kattelox Island, reached aboard Roll's ship, the Flutter, with some islands opening only after certain missions.
Instead of needing a mayor's approval to enter ruins, Mega Man must pass tests to earn Digger licences of increasing class, which open ruins forbidden to lower-class Diggers; higher licences make Reaverbots tougher but they drop more refractor shards, the currency spent in shops. How he treats other characters, pleasing or angering them, affects how he is regarded, and he can pick up objects and people to complete missions. He can also suffer special damage from Reaverbots or hazards such as lava. Critics praised its improved graphics and play and its story, far more complex than the original series', but criticised its cliffhanger ending. GameSpot said it turned "what began as a mere spin-off into a worthy stand-alone franchise".
Capcom released it for the PlayStation in Japan and North America in 2000 and in Europe in 2001. In 1999 Capcom announced that The Misadventures of Tron Bonne would include a demo to show off its improved graphics and larger world. It was generally well received, more so than its predecessor.