2000 · Action-Adventure · PlayStation
Spider-Man (2000) is Neversoft's PlayStation game, built on the Tony Hawk engine and narrated by Stan Lee, in which a framed Spider-Man clears his name while foiling a symbiote invasion by Doctor Octopus and Carnage.
Framed by a doppelgänger and wanted as a criminal, Spider-Man must clear his name while foiling a symbiote invasion orchestrated by Doctor Octopus and Carnage. Villains from the comics appear as bosses, including Scorpion, Rhino, Venom, Mysterio, Carnage and Doctor Octopus, along with Monster-Ock, a Carnage-possessed Doctor Octopus created for the game, and co-creator Stan Lee narrates. Levels ask the player to reach the exit or complete an objective, and running out of health, falling off a building or failing an objective, such as rescuing a hostage, means retrying.
Spider-Man crawls on walls and ceilings, swings short distances and zips instantly between certain points. A limited supply of web cartridges lets him web up enemies to stall or defeat them, strengthen his punches or form an explosive barrier. Collectable comics unlock covers in the menu, and power-ups include Spider-Armor, which temporarily boosts strength and defence, and Fire Webbing, effective against symbiotes. Unlockable costumes have their own attributes, some helpful and some not: the Spider-Man 2099 costume adds strength, while the civilian Peter Parker outfit limits him to two web cartridges.
Announced on 2 December 1998, it was developed by Neversoft and published by Activision for the PlayStation in 2000, with ports by other developers to Game Boy Color and Nintendo 64 that year, Dreamcast and Windows in 2001 and Mac OS in 2002. Reviews were generally positive, though they varied by system, and three sequels followed in 2001, including Spider-Man 2: Enter Electro on PlayStation.