1982 · Adventure · Atari 2600
E.T. (1982) is Howard Scott Warshaw's Atari 2600 film tie-in, made in just over five weeks, whose returned and buried cartridges became a symbol of the 1983 video game crash.
E.T. must find three pieces of an interplanetary telephone hidden in pits across six areas, then reach a landing zone before time runs out. Reese's Pieces restore his energy, and he has three lives. Critics attacked the gameplay, the visuals and how often E.T. falls into pits; it is regularly listed among the worst games ever made.
The licence reportedly cost $20–25 million, and negotiations ended in late July 1982, leaving Warshaw just over five weeks to finish the game for the holiday season. He designed and programmed it, with art by himself and Jerome Domurat.