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Apple II

Apple Computer · 1977 – 1993

One of the first mass-produced personal computers, the Apple II became the dominant computing platform for US education through the 1980s. Its open architecture and colour graphics made it a natural gaming platform, hosting landmark titles like Oregon Trail, Ultima, Wizardry, and Karateka. Many foundational RPG and adventure game conventions were established here.

Steve Wozniak designed the Apple II around a 6502 CPU, with his engineering allowing colour graphics without additional chips. The machine's eight expansion slots enabled a thriving ecosystem of hardware add-ons. Sierra On-Line, Broderbund, and SSI built their early reputations on Apple II software. The machine's longevity until 1993 reflects its educational market penetration — almost every US school had one.

14 Games in Archive

Temple of Apshai

Temple of Apshai

1979 · RPG

TRS-80 / Apple II

Ultima I

Ultima I

1981 · RPG

Apple II

Wizardry
▶ Play

Wizardry

1981 · RPG

Apple II

Lode Runner
▶ Play

Lode Runner

1983 · Platform / Puzzle

Apple II / Multiple

Where in the World Is Carmen Sandiego?
▶ Play

Where in the World Is Carmen Sandiego?

1985 · Educational

Apple II / Multiple

The Oregon Trail
▶ Play

The Oregon Trail

1985 · Educational / Strategy

Apple II / DOS

Prince of Persia
▶ Play

Prince of Persia

1989 · Platform / Action

Apple II / DOS

Ultima IV
▶ Play

Ultima IV

1985 · RPG

Apple II / Multiple

Mystery House

Mystery House

1980 · Adventure

Apple II

Choplifter

Choplifter

1982 · Horizontal Shooter

Apple II

Karateka

Karateka

1984 · Fighting

Apple II

The Bard's Tale

The Bard's Tale

1985 · RPG

Apple II / Multiple

Wasteland

Wasteland

1988 · RPG

Apple II / DOS

Akalabeth: World of Doom

Akalabeth: World of Doom

1980 · RPG

Apple II

The Apple II Across the Archive

Hardware, people, controversies and stories connected to the Apple II, gathered from every section of the archive.