1982 · Shooter · Arcade
Xevious (1982) is Namco's vertically scrolling shooter with separate air and ground weapons, hidden secrets and a world built out behind the scenes.
Xevious flies the Solvalou fighter over forests, roads and alien bases, firing a zapper at aircraft and aiming bombs at ground targets through a sight ahead of the ship — two layers of threat to track at once. Bombing certain empty spots reveals hidden bonuses, one of the first secrets in an arcade game. Designer Masanobu Endoh wrote an extensive history for its world, most of which never appeared on screen. Atari released it in North America, and it later came to the Famicom.
Xevious was designed by Masanobu Endoh at Namco and released in 1982. Endoh spent over a year developing an elaborate fictional world — Xevious — complete with its own history, mythology, and geography, most of which never appeared in the game. The split-plane shooting mechanic (gun for air targets, bomb for ground targets) was new. Endoh embedded hidden "Solvalou" symbols throughout the levels as a mystery for players to discover.