1981 · Shooter · Arcade
Scramble (1981) is Konami's side-scrolling shooter, widely seen as the first of its kind: fly through six zones, bombing fuel tanks to stay airborne.
Scramble sends a jet through six zones of scrolling terrain — mountains, cities, narrow caverns and a final base — with one button to fire forward and another to drop bombs. Fuel drains constantly and is topped up by destroying fuel tanks on the ground, forcing the player to balance attack and survival. As one of the first horizontally scrolling shoot-'em-ups, it set the template Konami would build on with Gradius.
Scramble was developed by Konami in 1981 and is considered the first horizontally scrolling shoot-em-up. Players flew a spacecraft over varied terrain including rocket bases, mountains, and underground caverns, managing both weapons and fuel. The combination of scrolling, fuel management, terrain obstacles, and multiple enemy types set the template for an entire genre.