1981 · Fixed Shooter · Atari 2600
Missile Command (1981) for the Atari 2600 is Rob Fulop's home version of the arcade classic, trading the trackball for a joystick-guided cursor.
The 2600 Missile Command keeps the arcade game's premise — defend six cities from waves of falling warheads — while fitting it to a single joystick and button on Atari's home console. The cursor sweeps across the sky rather than following a trackball, which changes how players line up their shots, and the game offers many variations of speed and difficulty. Converted by Rob Fulop, it was one of the best-selling cartridges on the system.
The Atari 2600 version of Missile Command was ported in 1981 by Rob Fulop. The trackball of the arcade was replaced by a joystick, significantly changing how the game felt. Fulop achieved a faithful adaptation despite the hardware constraints. The home version sold millions of copies and was one of the most popular 2600 games.