1981 · Fixed Shooter · Arcade
Namco's 1981 sequel to Galaxian, in which diving alien formations can capture your ship with a tractor beam — and rescuing it gives you a double-barrelled fighter.
Galaga was developed and published by Namco for arcades in 1981, with Midway Manufacturing distributing it in North America. It followed Namco's Galaxian (1979) as the second game in the series. The player flies a starship along the bottom of the screen and must clear each stage of the Galaga forces, which swoop down in formations while firing. Its signature twist is the tractor beam: some enemies can capture the player's ship. Shooting the captor with another ship frees it and joins the two together as a "dual fighter" with double the firepower — a risk-and-reward mechanic that kept Galaga in arcades for decades.
Galaga was developed by Namco in 1981, designed by Shigeru Yokoyama as a refinement of Galaxian. The key innovation was the "challenging stage" bonus rounds, the tractor beam capture mechanic (allowing players to recover their ship for dual fire), and the precise formation attack patterns of the insects. Galaga became one of the best-selling arcade games of all time, and machines are still commonly found in arcades and bars decades later.