1990 · Platform · PC/DOS
Commander Keen (1990) is the shareware platformer by the team that became id Software, whose smooth scrolling on the PC came from John Carmack's adaptive tile refresh.
Eight-year-old genius Billy Blaze becomes Commander Keen to recover stolen ship parts, stop a Vorticon invasion of Earth and defeat the Grand Intellect. The game came in three episodes — Marooned on Mars, The Earth Explodes and Keen Must Die!, distributed as shareware.
Tom Hall designed it and John Carmack and John Romero programmed it, working as Ideas from the Deep. Apogee's Scott Miller commissioned an original game after seeing the Mario demo. The royalties let the team leave Softdisk and found id Software on 1 February 1991.