1993 · Platform · Genesis
Aladdin (1993) is Virgin Games' Genesis platformer of the Disney film, with about 1,400 frames drawn by Disney animators — Disney's first direct involvement in a game.
Aladdin slashes at close range with a scimitar and throws apples at a distance, and his health is shown as smoke from the Genie's lamp. Disney's Florida animation studio produced the hand-drawn animation under Mike Dietz.
David Perry directed it at Virgin's studio in Irvine, California, with music by Tommy Tallarico, and Sega published it in October 1993. It was a different game from Capcom's SNES Aladdin.