Disney's Aladdin (SNES) (1993) title card — SNES, Platformer
Year1993
Decade1990s
GenrePlatformer
PlatformSNES
DeveloperCapcom
PublisherCapcom

Disney's Aladdin (SNES)

1993 · Platformer · SNES

Overview

Disney's Aladdin (1993) is Capcom's SNES platformer of the film, designed by Shinji Mikami, in which Aladdin has no sword and fights by jumping on enemies and throwing apples.

Deep Dive

Unlike Virgin's Genesis game, Capcom's Aladdin carries no sword: he defeats enemies by landing on them or stuns them with apples. It is a separate game from the Genesis version.

Developer Story

Mikami, later the creator of Resident Evil, designed it, and Capcom released it in November 1993. It was the UK's top-selling SNES game that December, and was ported to the Game Boy Advance in 2003.

Did You Know?

  • It sold about 1.75 million copies, Capcom's best-selling SNES game after Street Fighter II.
  • Nintendo Power found it "not as challenging as you would expect from Capcom".

Sources & further reading