Coleco · 1982 – 1985
Coleco's 1982 console briefly held the most impressive home versions of arcade games, with Donkey Kong as a launch title that exceeded the Atari 2600 version so dramatically that Coleco used the comparison as a marketing cornerstone. The 1983 crash ended its commercial run.
The ColecoVision launched in August 1982 with a Donkey Kong port that retained three of the arcade original's four stages — the Atari 2600 version had included only two. This difference, immediately apparent to players who had played the arcade game, gave Coleco a compelling marketing position: the console with arcade-quality games. The hardware supported it: the Z80 CPU at 3.58 MHz, TMS9918A video processor displaying 256×192 at 16 colours, and SN76489 sound generator produced specifications that exceeded the Atari 2600 significantly and competed with the Intellivision on favourable terms. The ColecoVision sold more than 2 million units in its commercial window — strong performance for 1982-1983. The 1983 video game crash, triggered by the Atari 2600 market collapse and a flood of poor-quality software, affected all console manufacturers; Coleco discontinued the ColecoVision in 1985. The Expansion Module #1 allowed ColecoVision owners to play Atari 2600 cartridges, providing access to a much larger software library — Atari sued Coleco over it. The ColecoVision's legacy is primarily as the first console to demonstrate convincingly that the arcade experience could be approximated at home.
Hardware, people, controversies and stories connected to the ColecoVision, gathered from every section of the archive.