1981 · Fixed Shooter · Arcade
A 1981 Midway shooter that packed five different games into one cabinet — including takes on Space Invaders and Galaxian — and taunted players with a synthesised robot voice.
Gorf was developed by Dave Nutting Associates and published by Midway Manufacturing in 1981. Rather than a single kind of stage, it cycles through five distinct missions, one modelled on Space Invaders and another on Galaxian, so a single game felt like several. It was also one of the talking arcade games of its era: a speech chip gives voice to the Gorfian robot, which insults and threatens the player during play. An unusual rule let players buy two extra lives per coin before starting, for up to seven lives in total.
Gorf was designed by Jamie Fenton at Midway in 1981. It was notable for multiple distinct gameplay modes presented as a sequential campaign: Astro Battles (after Space Invaders), Laser Attack, Galaxians, Space Warp and the Flag Ship. Each section had different rules and mechanics. The game also featured speech synthesis, with the computer taunting players between missions.