1988 · Platform · NES / Famicom
Super Mario Bros. 3 (1988) is Nintendo's NES platformer of eight themed worlds, a world map, and suits including the flying Raccoon Mario.
Super Mario Bros. 3 sends Mario and Luigi across eight themed worlds — grassland, desert, sea, giant-sized, sky, ice, pipes and Bowser's dark land — navigated on a map with branching paths, mini-games and roaming enemies. Its power-ups transformed the series: the Raccoon suit's tail lets Mario fly, and Frog, Tanooki and Hammer suits add more. Designed by Shigeru Miyamoto and Takashi Tezuka, and staged like a theatre production, it is one of the best-selling and most acclaimed games ever made.
Super Mario Bros. 3 was designed by Shigeru Miyamoto and Takashi Tezuka at Nintendo in 1988. The game introduced the world map, power-up inventory, and a variety of new suits — Raccoon (flight), Frog (swimming), Tanooki (stone form), Hammer Brother (throwing hammers). The development team structured each of the eight worlds around a distinct theme, treating them as separate experiences rather than a single escalating progression.