1988 · Platform · NES
Super Mario Bros. 2 (1988) is Nintendo's Western NES sequel, rebuilt from Doki Doki Panic: pluck vegetables and throw enemies as Mario, Luigi, Toad or Peach.
Rather than release Japan's punishing Super Mario Bros. 2 abroad, Nintendo reworked Doki Doki Panic into a new Mario game set in the dream world of Subcon. Before each level players pick one of four heroes — Luigi jumps highest, Peach can float, Toad digs and carries fastest, Mario is balanced — and defeat enemies by pulling up vegetables and throwing them, or by lifting enemies themselves. The villain is Wart, and the ending reveals it was all Mario's dream. It was later released in Japan as Super Mario USA.
Super Mario Bros. 2 (Western version) was developed by Nintendo EAD in 1988. The Japanese Super Mario Bros. 2 was considered too difficult for Western markets, so Nintendo reworked Doki Doki Panic — a licensed Fuji TV game — with Mario characters. The result was a game structurally unlike any other Mario game: four distinct characters with different abilities, no Koopa Troopas, and a dream-world framing device.