R-Type (1987) gameplay screenshot
Year1987
Decade1980s
GenreShooter
PlatformArcade
DeveloperIrem
PublisherIrem

R-Type

1987 · Shooter · Arcade

Overview

R-Type (1987) is Irem's horizontal shooter: the R-9 fights the alien Bydo with the Force, a detachable pod that blocks shots and fires on its own.

Deep Dive

The R-9 Arrowhead flies eight stages against the Bydo empire. Its signature is the Force, an indestructible pod that can attach to the front or back of the ship or be launched to fight independently, blocking bullets and adding firepower. Holding fire charges the Wave Cannon. Enemy patterns are fixed and punishing, so the game rewards memorisation. Stage 3, a battle along a single colossal warship, is among the most celebrated stages of any shooter.

Developer Story

R-Type was developed by Irem in 1987. The Force pod — a reflective orb that attached to the front or rear of the ship — was a completely original mechanic. The pod blocked bullets, reflected certain enemy fire, and served as an independent weapon. Unlike most shooters, R-Type required precise memorisation of enemy patterns rather than reflexes — every stage was a puzzle with a specific solution.

Did You Know?

  • The Force pod — detachable, attachable, reflective — was one of gaming's most original weapon mechanics and was never successfully replicated by another game.
  • R-Type required pattern memorisation rather than reflexes — dying and learning was the intended design philosophy.
  • The Bydo — the game's antagonist organism — was later revealed in sequels to be a future version of humanity transformed into a weapon.
  • Stage 3's giant battleship, which players flew through from the outside to the inside, was one of the most ambitious level designs of 1987.
  • R-Type's demanding difficulty and puzzle-like structure gave it a cult status that persisted long after most contemporaries were forgotten.

Sources & further reading