1994 · RPG · SNES
Live A Live (1994) is Square's Super Famicom role-playing game told in seven chapters across different eras, each lead designed by a different manga artist.
Seven main scenarios run from prehistory to the distant future. Finishing them opens a Middle Ages chapter and then a final chapter that ties all the stories together.
Takashi Tokita directed it, his first time directing, at Square's Development Division 5. It came out in September 1994 but sold only about 270,000 copies and was seen as a commercial failure; critics praised its storytelling but found it short.