Chip 'n Dale Rescue Rangers (1990) gameplay screenshot
Year1990
Decade1990s
PlatformNES
DeveloperCapcom
PublisherCapcom

Chip 'n Dale Rescue Rangers

1990 · Platform · NES

Overview

Chip 'n Dale Rescue Rangers (1990) is Capcom's two-player Disney platformer, in which the chipmunks throw crates, apples and each other at enemies.

Deep Dive

Chip and Dale set out to foil Fat Cat, working across a city seen from a rodent's-eye view. They pick up crates, apples and other objects to throw at enemies, hide inside boxes for protection, and in two-player mode can pick up and throw each other. A map allows some choice of route. Made by the team behind Capcom's DuckTales, it is among the best of the company's Disney games on the NES.

Developer Story

Chip 'n Dale Rescue Rangers was developed by Capcom in 1990, designed by the same team that created the acclaimed DuckTales NES game. The two-player co-operative game allowed players to pick up and throw boxes, enemies, and each other — the ability to throw your partner at enemies was both practical and comedic. Capcom's Disney output in this period was consistently excellent despite the licensed game stigma.

Did You Know?

  • Players could pick up and throw each other — a mechanic that was both a co-operative tool and a source of deliberate mischief between friends.
  • The game was based on the Disney Afternoon cartoon, carrying over the Rescue Rangers' personalities and villains.
  • Capcom's run of Disney NES games — DuckTales, Chip 'n Dale Rescue Rangers, TaleSpin and Darkwing Duck — is remembered as a high point for licensed games.
  • The bosses were Fat Cat's henchmen — the game faithfully adapted the cartoon's antagonists rather than creating original enemies.

Sources & further reading