1984 · Platform · Arcade
Bomb Jack (1984) is Tehkan's floaty platformer: glide around famous landmarks collecting bombs, taking the lit ones in order for the best scores.
Bomb Jack leaps and floats around single-screen scenes set before the Sphinx, the Acropolis and other landmarks, collecting all 24 bombs while dodging birds, mummies and other enemies. Taking the lit bombs in sequence earns large bonuses, which gives the game a hidden layer of planning. Jack can glide and steer in the air with unusual control for 1984, and enemy patterns can be learned. It was made by Tehkan, later Tecmo.
Bomb Jack was developed by Tehkan (later Tecmo) in 1984. The superhero Bomb Jack flew around defusing bombs on monuments, pyramids, and cityscapes while collecting them in a specific order for bonus points. The game's physics — Jack floated down slowly and could control his trajectory — were distinctive. The order in which bombs were collected was critical; taking lit (flashing) bombs first multiplied the score.