SimCity 2000 (1993) title card — Macintosh / PC, City Building / Simulation
Year1993
Decade1990s
DeveloperMaxis
PublisherMaxis

SimCity 2000

1993 · City Building / Simulation · Macintosh / PC

Overview

SimCity 2000 (1993) is Maxis's sequel to SimCity, designed by Will Wright and Fred Haslam, which moved the city into a near-isometric view with hills, underground pipes and subways.

Deep Dive

Land now has height, and a separate underground view holds water pipes, subways and road tunnels. New buildings include schools, hospitals, prisons, libraries, museums and futuristic arcologies, with nine kinds of power plant. Players set separate taxes for each zone type, pass city ordinances and read pre-written newspaper articles.

Developer Story

Haslam was asked to make the sequel in December 1990, and Wright joined when Haslam struggled with the isometric style. Wright contributed arcologies, the underground view and small-scale simulations; Haslam contributed the newspaper, free-size zoning and bonds. It sold about 4.23 million copies and was ported to the Saturn, SNES, PlayStation and N64.

Did You Know?

  • Build 300 or more Launch Arcologies in 2051 or later and they leave the city for space.
  • The Museum of Modern Art acquired it in December 2012.

Sources & further reading