1999 · Action RPG · PC
Revenant (1999) is Cinematix Studios' action RPG in which an undead warrior raised from hell hunts a kidnapped princess on the island of Ahkuilon and discovers he was once its king.
Locke D'Averam is a revenant, raised from Anserak, or hell, by the sorcerer Sardok, magical advisor to Lord Tendrick, ruler of the island of Ahkuilon. Bound to Sardok's will, Locke must rescue Tendrick's long-missing daughter, Princess Andria, from the Children of the Change, a cult led by the demon Yhagoro that has been taking over the island with mind-control magic, in exchange for his freedom. Gradually he learns that he was once king of an ancient empire centred on Ahkuilon, who made a pact with the demon god Kraxxus but refused to pay its price, his wife's soul, and was condemned to eternal suffering as his empire sank into the earth. Andria is his queen reborn, kidnapped to complete the sacrifice.
Combat changes with the control method. With the mouse, Locke attacks with minimal input, while the keyboard gives finer control over three basic attack types that chain into combos, some ending in enemy-specific kill moves, from stomping spiders to beheading swordsmen; a gamepad works similarly with almost any move mappable to buttons. Locke permanently raises attributes such as strength and agility and gains new fighting abilities at level thresholds. Talismans combine into spells, recipes for which are found on scrolls, from freezing and poisoning to holding foes in place for a magical attack followed by a special combat move. Based in the town of Misthaven, he allies with the Ogroks and frees the Druhg slaves along the way.
Cinematix Studios developed it and Eidos Interactive published it for Windows in 1999. It received above-average reviews, with major outlets generally scoring it between seven and eight out of ten, though its sales in the United States were modest, at around 37,000 copies by March 2000.