1983 · Racing / Shooter · Arcade
Bally Midway's 1983 spy-car game, conceived as a James Bond tie-in: drive the gadget-laden Interceptor down an endless road, destroying enemy vehicles with an arsenal of weapons.
Spy Hunter was developed and published by Bally Midway for arcades in 1983. It drew on the James Bond films and had originally been intended to carry the Bond licence. The player drives the "Interceptor", a heavily armed spy car, down a vertically scrolling road and must destroy enemy vehicles using onboard weapons while sparing civilian traffic. The cabinet came in both sit-down and upright versions, with the upright more common, and its controls were unusually elaborate: a steering yoke styled like an aircraft control with special-purpose buttons, a two-position gear stick and an accelerator pedal.
Spy Hunter was designed by Bally Midway in 1983, inspired by the James Bond film series. Players drove a sports car armed with machine guns, oil slicks, and smoke screens, protecting civilians while destroying enemy vehicles. The game used the Peter Gunn Theme as background music — one of the first games to license a recognisable pop music track.