Red Alarm (1995) title card — Virtual Boy, Space Shooter
Year1995
Decade1990s
PlatformVirtual Boy
DeveloperT&E Soft
PublisherNintendo

Red Alarm

1995 · Space Shooter · Virtual Boy

Overview

Red Alarm (1995) is T&E Soft's wireframe 3D space shooter for the Virtual Boy, flying through tunnels and bases in stereoscopic depth.

Deep Dive

Red Alarm flies a starfighter through wireframe corridors, caverns and enemy fortresses, shooting targets in full 3D and switching between views behind and inside the ship. The line-drawn graphics suit the Virtual Boy's red display and make the stereoscopic depth easy to read, although busy scenes can become hard to follow. Developed by T&E Soft and published by Nintendo, it was one of the system's launch titles.

Developer Story

Red Alarm was developed by T&E Soft and published by Nintendo in 1995 as one of the Virtual Boy's launch titles.

Did You Know?

  • Red Alarm's wire-frame graphics were a design choice that suited the Virtual Boy's display better than filled-polygon approaches.
  • The game is considered among the better Virtual Boy titles for its imaginative use of the system's specific capabilities.

Sources & further reading