Tom Clancy's Rainbow Six: Rogue Spear (1999) title card — PC, Tactical Shooter
Year1999
Decade1990s
PlatformPC
DeveloperRed Storm Entertainment
PublisherRed Storm Entertainment

Tom Clancy's Rainbow Six: Rogue Spear

1999 · Tactical Shooter · PC

About Tom Clancy's Rainbow Six: Rogue Spear

Tom Clancy's Rainbow Six: Rogue Spear (1999) is Red Storm's tactical shooter sequel in which the counterterrorist unit Rainbow investigates nuclear terrorism in Eastern Europe, one bullet at a time.

Tom Clancy's Rainbow Six: Rogue Spear in Depth

The secret international counterterrorist organisation Rainbow investigates nuclear terrorism in Eastern Europe. As in the original, characters are affected by realistic factors and can die from a single bullet, so planning and tactics matter more than force and firepower. It uses the same engine and play as Rainbow Six, heavily modified with better graphics and animation and improved AI, and adds new mechanics such as choosing camouflage and the return of Eagle Watch's hands-off "watch" mode. The campaign has 18 missions around the world, and multiplayer offers 20 maps.

Critics praised its significant improvements on the original formula but criticised AI that, while better, behaved inconsistently, and a cluttered planning stage made more burdensome by larger, more complex levels. It received generally positive reviews on PC, scoring 85.97 per cent on Metacritic, but mixed reviews on other platforms, from 75.77 per cent on Game Boy Advance to 60.07 per cent on PlayStation. It was nominated for numerous awards and is considered one of the best action games of 1999.

Making Tom Clancy's Rainbow Six: Rogue Spear

Red Storm Entertainment developed and published it for Windows on 22 September 1999, with later ports for Dreamcast, Mac OS, PlayStation and Game Boy Advance. It sold over 200,000 copies in its first year and almost 500,000 by 2006, and was followed by Rainbow Six 3: Raven Shield in 2003.

Tom Clancy's Rainbow Six: Rogue Spear Trivia

  • It was the last Rainbow Six game published by Red Storm before Ubi Soft acquired it in 2000.
  • A PlayStation 2 port was announced but cancelled.
  • Three expansion packs followed in 2000 and 2001.
  • The spin-off Take-Down – Missions in Korea used its engine.
  • In 2006 the US Department of Defense licensed its engine for training simulations.

Sources & further reading