1982 · Simulation · PC/DOS
Microsoft Flight Simulator (1982) brought subLOGIC's flight simulation to the IBM PC: fly a light aircraft between real airports in real time.
Microsoft Flight Simulator grew from Bruce Artwick's subLOGIC Flight Simulator, which began as a demonstration of 3D graphics on early microcomputers. The IBM PC version put players at the controls of a light aircraft over areas around real US cities, with working instruments, weather settings and the freedom to fly between airports. Because it pushed hardware hard, it became an informal test of PC compatibility and speed. The series has continued ever since, one of the longest-running in software.
Microsoft Flight Simulator was originally developed by subLOGIC and programmer Bruce Artwick, who created it as a technical demonstration of 3D graphics rendering for early personal computers. Microsoft licensed the FS1 Flight Simulator in 1982. It became the longest-running software franchise in Microsoft's history and is still published today. Artwick was one of the first programmers to create real-time 3D rendering on consumer hardware.