Failed Consoles

The hardware that history passed by

Atari Jaguar
Atari Corporation · 1993–1996
~250,000

Marketed as the first 64-bit console, the Jaguar suffered from poor developer tools, a baffling 17-button controller, and a library of fewer than 70 games.

3DO Interactive Multiplayer
Various (Panasonic, Sanyo, Goldstar) · 1993–1996
~2,000,000

An open-licence hardware platform launched at $699.99 — twice the price of its competitors — that never attracted the software library needed to justify the cost.

Virtual Boy
Nintendo · 1995–1996
~770,000

Nintendo's tabletop stereoscopic console displayed red monochrome 3D graphics and caused headaches and eye strain, selling fewer than 800,000 units before being quietly discontinued.

Philips CD-i
Philips · 1991–1998
~570,000

A multimedia player that gained gaming capabilities almost accidentally — and became notorious for its three officially licensed Zelda and Mario games, widely considered among the worst ever made.

Sega 32X
Sega · 1994–1996
~800,000

A Genesis add-on rushed to market to compete with PlayStation and Saturn announcements, cannibalising Sega's own install base and confusing consumers with a proliferating hardware ecosystem.

Sega Saturn (West)
Sega · 1995–1998
~9,500,000 worldwide

A technically capable console undermined by a shock early launch, a $399 price point, and a dual-CPU architecture that developers outside Japan found nearly impossible to program efficiently.

Atari Lynx
Atari Corporation · 1989–1995
~7,000,000

The first handheld with a colour LCD screen, hardware sprite scaling, and backlit display — launched the same year as the Game Boy but overwhelmed by Nintendo's software library and battery life advantages.

TurboGrafx-16
NEC / Hudson Soft · 1989–1994
~2,500,000 (US)

A technically capable NEC/Hudson joint venture that dominated Japan as the PC Engine but found only modest success in North America against entrenched NES and arriving Genesis competition.

Tiger Game.com
Tiger Electronics · 1997–1999
~300,000

A handheld promoted as a gaming PDA with internet connectivity and a touchscreen — none of which worked well — competing against the Game Boy Color with a poor game library and worse screen.

Gizmondo
Tiger Telematics · 2005–2006
~25,000

A GPS-equipped handheld backed by a Swedish company with undisclosed criminal connections that sold 25,000 units at $400 before collapsing spectacularly amid a Ferrari crash scandal.

Bandai Pippin
Bandai / Apple · 1996–1997
~42,000

An Apple-designed multimedia platform licensed to Bandai that sold 42,000 units at $599 — one of the lowest-selling named consoles in history.

Sega Pico
Sega · 1993–1998
~3,500,000

A children's educational platform combining a book-like cartridge format with a drawing surface — genuinely successful in Japan but a footnote in Western markets.