Base: Doom II: Hell on Earth · PC · 2003 · Total Conversion
Creator: Erik Alm (Scythe), Paul Corfiatis and others (Ancient Aliens), John Romero (Sigil)
A selection of landmark community megawads for Doom II representing three decades of continuous community level design, from Erik Alm's combat-purity experiment to John Romero's own official return to the engine.
The Doom community WAD scene has produced thousands of full megawads replacing all 32 Doom II maps since 1994. Scythe (2003) by Erik Alm became the template for streamlined modern Doom design: 32 maps of escalating scale and combat density that emphasised pacing and flow over the sprawling labyrinth style of earlier WADs. Ancient Aliens (2016) brought a distinctive visual identity — vibrant alien colour palettes and coherent world-building — to megawad design and won the Cacoward community prize. Sigil (2019), by Doom co-creator John Romero himself, was a fifth episode for the original Doom using authentic 1993-era design sensibilities, commercially sold for charity and bundled with a soundtrack by Buckethead.