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Final Fantasy

Square · Since 1987

Square's RPG series named after its creator's last attempt before leaving the industry. From an 8-bit Famicom RPG to the most commercially successful JRPG franchise, each numbered entry has reinvented itself.

Final Fantasy (1987) was Hironobu Sakaguchi's final game design attempt before planning to leave the games industry — the name was literal. Its success saved Square and launched a franchise that has since sold over 180 million units. Each numbered entry is a standalone game with new characters, world, and mechanical systems, connected to predecessors only by recurring elements: the Crystal motif, the Chocobo creature, recurring character names. This anthology approach has allowed the series to reinvent itself with each entry rather than iterating on established characters — a commercial gamble that has produced critical and commercial peaks spread across four decades. Final Fantasy IV introduced active time battle; VI its most complex cast; VII its mainstream Western breakthrough; XIV's 2.0 rebuild demonstrated that a failing MMO could be rescued and made into one of the most successful games in the genre.

6 Games in Archive

Final Fantasy
1980s

Final Fantasy

1987 · RPG

NES

Final Fantasy IV
1990s

Final Fantasy IV

1991 · RPG

SNES

Final Fantasy V
1990s

Final Fantasy V

1992 · RPG

SNES

Final Fantasy VI
1990s

Final Fantasy VI

1994 · RPG

SNES

Final Fantasy VII
1990s

Final Fantasy VII

1997 · RPG

PlayStation

Final Fantasy VIII
1990s

Final Fantasy VIII

1999 · RPG

PlayStation