1997 · RPG · PlayStation
Final Fantasy VII moved the franchise to 3D and to PlayStation, bringing it to a global mainstream audience. Cloud Strife's story — involving corporate dystopia, environmental collapse, and questions about identity and memory — combined with the death of Aerith Gainsborough, which shocked millions of players, made it the defining JRPG of its era. It sold 9.8 million copies.
Final Fantasy VII was directed by Yoshinori Kitase and co-written by Kazushige Nojima and Hironobu Sakaguchi. The game moved from sprite-based visuals to 3D polygon characters on pre-rendered backgrounds. The Materia system replaced traditional character classes with equippable ability gems that any character could use. The death of Aerith — permanent, not reversible later in the story — was a narrative choice that defined a generation's understanding of what game stories could do.
Final Fantasy VII was produced by Hironobu Sakaguchi and directed by Yoshinori Kitase at Square. The decision to move to PlayStation rather than Nintendo 64 was driven by CD-ROM storage capacity — the game used three CDs and would have required multiple cartridges at prohibitive cost. The game launched in Japan in January 1997.