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Tips & Tricks

US · 1994–2007

A US monthly dedicated entirely to cheat codes, passwords, and strategy tips that served as a pre-internet clearinghouse for game secrets during the years when sharing such knowledge required a physical publication.

Tips & Tricks launched in 1994 from Larry Flynt Publications and occupied a genuinely distinct niche in the gaming press: it published no reviews, no hardware news, and no industry coverage, devoting every page to cheat codes, passwords, combo move lists, hidden character unlocks, and level strategies. This focus was commercially astute in the mid-1990s, when the internet was not yet a practical source for game information and players relied entirely on word of mouth, school playgrounds, and print publications to discover secrets. The magazine's format — dense columns of codes sorted by platform and game title — made it a reference tool rather than a leisure read, and many readers kept back issues specifically to consult later. Tips & Tricks benefited enormously from the fighting game era: Street Fighter II, Mortal Kombat, and Tekken each generated substantial new content across multiple issues. The magazine became redundant as GameFAQs and similar websites made comprehensive game information freely available online, and it closed in 2007.

Notable Issues:
  • Issue #1 (1994) — Debut issue establishing the codes-only format that would define the magazine
  • Issue #15 (1995) — Mortal Kombat 3 special with full move lists, fatalities, and hidden character codes
  • Issue #30 (1997) — Final Fantasy VII strategy content amid the game's cultural breakthrough moment
  • Issue #50 (1999) — Landmark issue featuring codes and secrets for over 200 games across six platforms
Key Facts:
  • Published by Larry Flynt Publications from 1994; entirely codes, cheats, and strategy — no editorial reviews
  • Pre-internet era made the magazine a primary resource for game secrets unavailable elsewhere
  • Fighting game era (SF II, MK, Tekken) provided dense content across multiple issues per year
  • GameFAQs and online guides made the format obsolete; magazine closed in 2007
  • Kept as a reference archive by many readers — functional value outlasted its cover date