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Game Players

US · 1989–1996

A well-regarded US gaming magazine from the early 1990s that carved out a niche with longer-form reviews, detailed strategy content, and a more analytical editorial approach than its mass-market competitors.

Game Players launched in 1989 from GP Publications and distinguished itself from contemporaries like GamePro and EGM by publishing longer review texts and detailed strategy coverage that assumed readers wanted to understand games rather than simply be told whether to buy them. The magazine went through several revisions — including separate editions for Nintendo and Sega platforms at different points — before settling into a consolidated format in the early 1990s. Game Players was respected among enthusiast readers for being willing to give mixed reviews to licensed games that other publications treated leniently, and for publishing letters and reader correspondence that engaged substantively with the editorial content. The magazine folded in 1996 as the market consolidated around fewer, larger publications with broader newsstand distribution, but its alumni contributed to several successor titles.

Notable Issues:
  • Vol. 1 No. 1 (1989) — Debut issue establishing the longer-form review format that distinguished the magazine
  • Vol. 5 No. 3 (1993) — Comprehensive Mortal Kombat coverage ahead of the SNES and Genesis release
  • Vol. 7 No. 1 (1994) — Doom PC coverage alongside console news, bridging the computer-console divide
  • Vol. 8 No. 6 (1995) — PlayStation launch coverage with early hardware and software impressions
Key Facts:
  • Published from 1989 by GP Publications; folded in 1996
  • Known for longer review texts and analytical coverage compared to mass-market competitors
  • Published platform-specific editions (Nintendo, Sega) at various points before consolidating
  • Respected for honest coverage of licensed games that other publications over-scored