1995 · Fighting · Virtual Boy
Teleroboxer was a first-person boxing game that used the Virtual Boy's depth display to create an impression of physical presence — the robotic opponents appeared to extend toward the player.
Teleroboxer's design was explicitly tailored to the Virtual Boy's capabilities: the first-person perspective and depth display created an immersive boxing environment. Each D-pad on the Virtual Boy controller controlled one fist.
Teleroboxer was developed by Nintendo R&D1 as a Virtual Boy launch title.