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Shockwave: Operation Jumpgate
Year1993
Decade1990s
GenreSpace Shooter
Platform3DO
DeveloperElectronic Arts
PublisherElectronic Arts
1990s

Shockwave: Operation Jumpgate

1993 · Space Shooter · 3DO

Overview

Shockwave was a space combat game that used the 3DO's processing power to render large numbers of enemy fighters and cinematic sequences that no 16-bit hardware could approach.

Deep Dive

Electronic Arts developed Shockwave as a showcase for 3DO capabilities — combining real-time space combat with pre-rendered video sequences for briefings and story beats.

Developer Story

Shockwave was developed by Electronic Arts as a 3DO showcase title demonstrating the platform's multimedia capabilities.

Did You Know?

  • Shockwave was one of EA's first games to use pre-rendered video sequences as narrative framing for real-time gameplay.
  • The game's sequel, Shockwave Assault, expanded the formula and received stronger reviews.