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10 Forgotten Masterpieces

Essential games that time passed by

1
Terranigma (1995, SNES)
Quintet's action RPG tells the story of a boy who literally rebuilds the world, continent by continent, and features a philosophical narrative about death, resurrection, and human civilisation that no other 16-bit game attempted.
2
Little Samurai / Hagane (1994, SNES)
CAL's exclusive action game features one of the SNES's most technically accomplished action systems — smooth animation, multi-directional attacks, and a visual quality that never received a North American release.
3
Beyond Oasis (1994, Genesis)
Sega AM7's action RPG featured Yuzo Koshiro's soundtrack, fluid combat, and four elemental spirit mechanics that rewarded experimentation in a way that most Genesis action games did not.
4
Gimmick! (1992, NES)
Sunsoft's late NES title featured physics-based star throwing mechanics, extraordinary graphical quality for the hardware, and a soundtrack so good it was recorded and sold separately on CD in Japan.
5
Pulseman (1994, Mega Drive)
Game Freak's pre-Pokémon action platformer used electromagnetic mechanics and extraordinary sprite animation to create a game that demonstrated the studio's technical ambition before Pokémon defined their legacy.
6
Rocket Knight Adventures (1993, Genesis)
Konami's action game gave protagonist Sparkster a jetpack that fundamentally changed movement — a platform game where verticality and boost management were primary mechanics, not jumps.
7
Actraiser (1990, SNES)
Quintet's hybrid of side-scrolling action and city-building simulation was conceptually unlike anything on the platform, and its Yuzo Koshiro soundtrack remains one of the SNES's finest.
8
Snatcher (1988, PC-88 / various)
Hideo Kojima's cyberpunk visual novel predated Metal Gear Solid's cinematic ambitions by a decade, featuring a film noir detective story set in a near-future inspired by Blade Runner and The Terminator.
9
Panzer Dragoon Saga (1998, Saturn)
Sega's action RPG for the Saturn sold a few thousand copies in North America due to minimal production runs, but its real-time battle system and world design are considered among the finest of the 32-bit era.
10
Castlevania: Bloodlines (1994, Genesis)
Konami's only canonical Castlevania for the Genesis used a World War I setting, two distinct playable characters with different mechanics, and some of the most ambitious set-pieces on the platform.