1995 · Space Shooter · Virtual Boy
Red Alarm was a wire-frame space shooter that used the Virtual Boy's depth display for genuine spatial navigation — the vector graphics created the illusion of flying through 3D tunnel environments.
T&E Soft developed Red Alarm specifically for the Virtual Boy's display characteristics. The wire-frame vector graphics worked particularly well with the monochrome red display because they relied on outline definition rather than filled colour surfaces.
Red Alarm was developed by T&E Soft and published by Nintendo in 1995 as one of the Virtual Boy's launch titles.