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The Need for Speed
Year1994
Decade1990s
GenreRacing
Platform3DO
DeveloperEA Canada
PublisherElectronic Arts
1990s

The Need for Speed

1994 · Racing · 3DO

Overview

The Need for Speed debuted on 3DO as a collaboration with Road & Track magazine — a realistic driving simulator featuring licensed exotic cars, speed camera warnings, and documentary video segments about each vehicle.

Deep Dive

The Need for Speed was designed to demonstrate what CD-ROM storage could provide for racing games: licensed vehicles with accurate performance data, video segments from Road & Track, and visual quality beyond what 16-bit hardware could achieve.

Developer Story

The Need for Speed was developed by EA Canada in partnership with Road & Track magazine. The 3DO version was the original; later ported to PlayStation and PC.

Did You Know?

  • The Need for Speed's collaboration with Road & Track was among the first examples of a gaming publication partnering with a game as a content provider.
  • The original 3DO version included a 'Road & Track mode' with video commentary — content abbreviated in subsequent ports.