1996 · Action-Adventure · PlayStation
Tomb Raider introduced Lara Croft — an aristocratic archaeologist exploring ancient tombs — in a 3D action-adventure with environmental puzzle solving and third-person combat. The game's large, navigable 3D environments were technically impressive for 1996 and the character became one of gaming's most recognisable. It sold over 7 million copies across platforms.
Tomb Raider was developed by Core Design in Derby, England. Lara Croft was designed as a female protagonist after the lead designer considered and rejected a male character. The game's 3D environments — ancient ruins, Egyptian tombs, Peruvian temples — were navigated through jumping puzzles that required spatial reasoning in three dimensions.
Tomb Raider was developed by Core Design under Toby Gard, who created the Lara Croft character, and producer Adrian Smith. Gard left Core Design after the first game due to disagreements about the direction of Lara's character in sequels. The game launched in October 1996 on PlayStation and Saturn simultaneously.