1992 · Fighting · Arcade
Mortal Kombat was a fighting game built around digitised actor photos rather than hand-drawn sprites, and around Fatalities — finishing moves that killed opponents in graphic ways. The game's violence triggered congressional hearings that led to the ESRB rating system. Despite — or because of — the controversy, it became one of the most commercially successful fighting game franchises.
Mortal Kombat was designed by Ed Boon and John Tobias at Midway. The game's digitised graphics — actors photographed performing martial arts moves — gave it a visual realism that hand-drawn characters didn't have. The Fatalities — special finishing moves that killed the defeated opponent graphically — were designed to differentiate the game from Street Fighter II and generate press attention. The attention they generated was more significant than anticipated.
Mortal Kombat was designed by Ed Boon and John Tobias at Midway in approximately two years. The game was conceived as a fighting game with more graphic violence than Street Fighter II offered, and the Fatality system was designed specifically to differentiate it. The arcade game launched in October 1992.