1999 · Strategy · PC
Age of Empires II refined the original's formula through the medieval period — 13 civilisations, each with unique units and bonuses, competing across campaigns and skirmish maps. The game's balance, historical variety, and well-designed campaign missions made it the most played real-time strategy game for years. Its multiplayer community remained active two decades after release.
Age of Empires II was developed by Ensemble Studios with Bruce Shelley again as lead designer. The game's civilisation differentiation — each of 13 civilisations with unique bonuses, unit sets, and architecture — created a strategic variety that the first game's fewer factions hadn't achieved. The Age of Empires II HD Edition in 2013 and the Definitive Edition in 2019 kept the game commercially active and its multiplayer community competitive.
Age of Empires II was developed by Ensemble Studios under Sandy Petersen and Bruce Shelley, building directly on the original's engine and gameplay foundation. The team expanded the civilisation roster and refined the balance based on competitive feedback from the original game's multiplayer community. The game launched in September 1999.